Deep Cut
Created in Unity for IGC's Quarterly Group Projects
Vitic: Producer/Direction, Artist (Character Design, Player, Mines, Fish Animation, Itchio Cover), Game Design, Sound, Additional Programming
Beckham Reyes: Programmer, Game Design
Marcus Ochoa: Programmer, Game Design
Sophia Chin: Artist (Fish, Cutscenes, Torpedo)
Jose Alcazar: Artist (Title, Background, UI)
Conner Tuso: Music
Third Party Assets: Font "TooMuchInk" by K Guillory
| Status | Released |
| Platforms | HTML5 |
| Authors | Vitic, BeReyes, mochoa, cerulean.sprout |
| Genre | Action |
| Made with | Unity |
| Tags | Arcade, Mouse only, Pixel Art |
| Average session | A few minutes |
| Inputs | Mouse |

Comments
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love the comic style instructions! The pixel art shark and other fishes are super nice! I especially like how the mouse cursor looks like the target things on guns. The music is also super intense and fitting <3