Deep Cut
Created in Unity for IGC's Quarterly Group Projects
Vitic: Producer/Direction, Artist (Character Design, Player, Mines, Fish Animation, Itchio Cover), Game Design, Sound, Additional Programming
Beckham Reyes: Programmer, Game Design
Marcus Ochoa: Programmer, Game Design
Sophia Chin: Artist (Fish, Cutscenes, Torpedo)
Jose Alcazar: Artist (Title, Background, UI)
Conner Tuso: Music
Third Party Assets: Font "TooMuchInk" by K Guillory
Published | 1 day ago |
Status | Released |
Platforms | HTML5 |
Authors | Vitic, BeReyes, mochoa, cerulean.sprout |
Genre | Action |
Made with | Unity |
Tags | Arcade, Mouse only, Pixel Art |
Average session | A few minutes |
Inputs | Mouse |
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